The EverQuest Compendium
A structured reference for EverQuest Legends — approximated from classic-era EverQuest data (the base game through The Scars of Velious), filtered to the Legends content scope and adjusted for Legends rules. Each section below maps a slice of the game to the sources that document it.
Zones & World
Zone records, the connection graph, maps, points of interest, and travel.
5 sections
Bestiary
NPCs: stats, spawn points and timers, loot tables with drop rates, and vendor inventories.
4 sections
Items
Item stats, browsing by slot and class, effects and clickies, lore text, and classic price history.
5 sections
Spells & Abilities
Spell data, per-class lists, acquisition, disciplines, and change history.
5 sections
Quests
Walkthroughs and dialogue, quest scripts, epics, armor sets, and key/access quests.
5 sections
Tradeskills
Recipes with trivials, skill-up guides, tradeskill quests, and supplies.
4 sections
Factions
Faction relationships, per-kill hits, and standing consequences.
2 sections
Characters
Classes, races and deities, skill caps, and the experience system.
4 sections
Raids
Raid targets, strategies, and loot by tier across Classic, Kunark, and Velious.
4 sections
Guides & Mechanics
Leveling guides, game-mechanics documentation, and collectible lists.
3 sections
Character Builder
Track your character's equipment and see summed stats.
1 section
Achievements
Untapped Potential unlocks: the full achievement path for every race and class.
3 sections
Reference
Era timeline, the source catalog, data-provenance policy, and tooling.
4 sections